The first GPU benchmark for Apple’s new A8 processor, destined for the iPhone 6, has surfaced. It’s better, but not by much.
Benchmarking is the first signpost of what to expect from the performance of a new device, often spitting out a score or value that’ll clock in higher or lower than the competition. There are a myriad of apps and services for mobile devices out in the market, designed to stress-test processor performance or graphical clout and now the first scores are in for Apple’s new silicon.
The A8 chip is the company’s new 1.4GHz dual-core Cyclone processor and the second chip to support 64-bit architecture after last year’s iPhone 5S kicked things off with its A7 processor. Both the iPhone 6 and 6 Plus are going to be sporting the A8, so it’s got to be able to prove it’s up to the challenge.
Rightware’s Basemark X software was used on the (still unknown) GPU in the A8 chip and the results show improved performance over its predecessor, but not as much as we’d like. The score of 21204 points is only marginally higher than what we saw from last year’s A7, which managed to double performance over the previous A6 chip found in the iPhone 5 and 5c.
GSM Arena speculates that the graphics processor on board the A8 is the hexa-core-based PowerVR G6630, rather than the top of the line PowerVR GX6650. The iPhone 6 Plus, with its larger, higher resolution (Full HD) display might call on the latter as it’s got more pixels to push, but that also means it could potentially rack up a higher score.
On the other side of the battlefield Samsung’s Galaxy S5 uses Qualcomm’s Snapdragon 801 chipset, which rocks an Adreno 330 GPU. It outpaces the current scores from the iPhone 6’s brain at 23501 points and that hit stores back in April.